Added the first tiny functions for the software.
- Author
- Vngngdn
- Date
- July 11, 2016, 5 p.m.
- Hash
- eeef80237f004b52370f8eef5dabe6c5abc2dc67
- Parents
- Modified files
- .gitignore
- Main.java
.gitignore ¶
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*.class |
Main.java ¶
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* Main.java - (Temporary) Main file in which the functionality is put. |
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* Copyright © 2016 Maarten "Vngngdn" Vangeneugden |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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|
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/** |
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* Main class for the program. |
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* |
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* In this class, all parts of the program are being brought together, and their |
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* functionality is 'activated', if you will. |
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* @author Maarten Vangeneugden |
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*/ |
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import javax.swing.*; // FIXME: Maybe namespacing it to "javax.swing;" is a better idea. |
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import java.util.NoSuchElementException; |
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|
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public class Main { |
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private JPanel panel; |
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|
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/** |
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* Creates a button in the GUI for interaction. |
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* This function offers a convenient way to create a button, that can be |
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* directly interacted with by the user. After creation, the button itself |
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* is returned to the caller, if he wishes to do something else with it. |
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* @param text The text that will be displayed in the button. |
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* @param action The action that will be returned to the action listener. |
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* @return The button that was created. |
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*/ |
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public JButton createButton(String text, String action) { |
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JButton button = new JButton(text); |
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button.setActionCommand(action); |
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this.panel.add(button); |
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return button; |
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} |
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|
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/** |
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* Creates a label in the GUI for interaction. |
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* This function offers a convenient way to create a label, that can be |
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* directly interacted with by the user. After creation, the label itself |
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* is returned to the caller, if he wishes to do something else with it. |
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* @param text The text that will be displayed in the label. |
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* @return The label that was created. |
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*/ |
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public JLabel createLabel(String text) { |
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JLabel label = new JLabel(text); |
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this.panel.add(label); |
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return label; |
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} |
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|
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/** |
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* Removes the given component from the GUI. |
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* This method allows its caller to remove a component from the GUI. |
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* @param component The component to be removed. |
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* @throws NoSuchElementException if the given component does not exist in |
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* the GUI. |
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* @throws NullPointerException if the given component is a null pointer. |
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*/ |
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public void removeComponent(JComponent component) { |
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int originalSize = this.panel.getComponentCount(); |
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this.panel.remove(component); |
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int newSize = this.panel.getComponentCount(); |
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if (originalSize != newSize+1) { |
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throw new NoSuchElementException("The given component does not exist in the GUI."); |
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} |
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} |
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/** |
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* Main function. |
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* |
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* This is the first function that is being called in the program. |
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*/ |
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public static void main(String[] args) { |
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// Creat©s2016eyournamewith a double buffer and flow layout. |
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JPanel panel = new JPanel(); |
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JFrame frame = new JFrame("Hello world!"); |
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frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); |
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JLabel lblHelloWorld = new JLabel("Hello world... :D"); |
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//frame.getContentPane().add(lblHelloWorld); // So you use a get() in order to set() data? #JavaWTF |
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panel.add(lblHelloWorld); |
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frame.setContentPane(panel); |
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frame.pack(); |
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frame.setVisible(true); |
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} |
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} |
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