README.md:
- Added a new limitation, regarding the omitting of some components. - Reserved the right to be lazy. =3 Window.java - Added a TODO list, and a DONE list, so I have some perspective on the progress for myself. - Added a couple of extra assertions to ensure the program's correctness. - Updated the createRadioButtons() method, which now groups the radio buttons toghether, so only one can be selected at a time.
- Author
- Vngngdn
- Date
- Aug. 10, 2016, 2:57 p.m.
- Hash
- 333bf5782441615fdb5a95187aa4705ff2e4f1dc
- Parent
- 44274335ba7708f829b41feed4164af7077170dd
- Modified files
- README.md
- Window.java
README.md ¶
13 additions and 3 deletions.
View changes Hide changes
1 |
1 |
====== |
2 |
2 |
|
3 |
3 |
JSugar is a tiny, stupid framework, in an attempt to hide away the tons of |
4 |
4 |
useless cruft that you get from working with Java's Swing. |
5 |
5 |
|
6 |
6 |
Features |
7 |
7 |
-------- |
8 |
8 |
|
9 |
9 |
Purely speaking, JSugar does not add anything new compared to when you're using |
10 |
10 |
Swing. It does however, offer some considerable advantages over using Swing |
11 |
11 |
directly: |
12 |
12 |
|
13 |
13 |
* Easy creation of windows, that offer a series of convenient methods like |
14 |
14 |
createButton(), allowing for easy creation of small GUI programs. |
15 |
15 |
* Built-in support for action triggering; Just say which method should be |
16 |
16 |
triggered where, and you're done. |
17 |
17 |
* Easy learning curve, compared to manually handling Swing. Create a new Window, |
18 |
18 |
slap some components on it, add the methods it needs to call on trigger, and |
19 |
19 |
done. |
20 |
20 |
* Relies mainly on primitive types, like integer arrays, and classes that are |
21 |
21 |
available in every recent OpenJDK version, like Strings. |
22 |
22 |
* Completely [free software](https://www.gnu.org/philosophy/free-sw.html). |
23 |
23 |
* Very lightweight. It's just a bunch of source files that you can directly link |
24 |
24 |
to. Putting it in a seperate jar will cause more harm than good. |
25 |
25 |
* Only RuntimeExceptions will be thrown, avoiding *exception infection* that |
26 |
26 |
you'll get from using self-defined exceptions in Java. |
27 |
27 |
* Documentation available through JavaDoc. I do my very best to provide clear |
28 |
28 |
documentation, so you know how to use this without having to figure it out |
29 |
29 |
yourself. |
30 |
30 |
* Components you add are returned to the caller, so if you do need some more |
31 |
31 |
advanced stuff, you can add it yourself. |
32 |
32 |
|
33 |
33 |
Limitations |
+ |
34 |
version, but some might not (Don't expect JSugar to become a thread-safe Swing |
+ |
35 |
framework, Swing will stay Swing). I reserve the right to be lazy. |
+ |
36 |
|
+ |
37 |
Limitations |
34 |
38 |
----------- |
35 |
39 |
|
36 |
40 |
The convenience causes some limitations, but they're fairly minor, and if you're |
37 |
41 |
using JSugar, it's very unlikely you'd be bothered by them anyway, but here they |
38 |
42 |
are: |
39 |
43 |
|
40 |
44 |
* You can't add your own panels to the window, but you'll most likely just want |
41 |
45 |
to add some components to the window itself. |
42 |
46 |
* The panels default to double buffering (which you should do anyway) and the |
43 |
47 |
flow layout. |
44 |
48 |
* The window is automatically updated whenever a new component is added. When |
45 |
49 |
using Swing 'natively', you could postpone updating, but why did you add a |
46 |
50 |
component then in the first place? |
47 |
51 |
* *Trigger methods* can only have 1 parameter, or none at all. That 1 parameter |
48 |
52 |
must be of type java.awt.event.ActionEvent. This should be enough for >80% of |
49 |
53 |
use cases, and if you really need more flexibility, you can add your own |
50 |
54 |
action handlers manually. |
51 |
55 |
* Pressing the X in the title bar of the window closes it. >95% of use cases do |
52 |
56 |
this anyway. |
53 |
57 |
* Some silly stuff like adding icons to buttons is not possible, you'll have to |
54 |
- | do that yourself. Yet for most use cases, you might just do the sane thing and |
55 |
- | add text. |
56 |
- | * Certain components don't offer the ability to attach a trigger action to them. |
+ |
58 |
possible. You'll have to do that yourself. Yet for most use cases,you might |
+ |
59 |
just do the sane thing and add text. |
+ |
60 |
* Certain components don't offer the ability to attach a trigger action to them. |
57 |
61 |
We're talking about components like labels. But then again, these kind of |
58 |
62 |
components shouldn't get much triggers anyway. |
59 |
63 |
|
+ |
64 |
information/interaction for the user. An example for this, is the |
+ |
65 |
JProgressBar. Although in some rare cases it's a very useful thing, but it's |
+ |
66 |
mainly eye candy, and you may just show the data in a JLabel anyway. |
+ |
67 |
However, if I feel like doing so, and the rest of the library is stable, I may |
+ |
68 |
add such components. |
+ |
69 |
Window.java ¶
61 additions and 1 deletion.
View changes Hide changes
1 |
1 |
* Window.java - Module to create a new window with JSugar. |
2 |
2 |
* Copyright © 2016 Maarten "Vngngdn" Vangeneugden |
3 |
3 |
* |
4 |
4 |
* This program is free software: you can redistribute it and/or modify |
5 |
5 |
* it under the terms of the GNU General Public License as published by |
6 |
6 |
* the Free Software Foundation, either version 3 of the License, or |
7 |
7 |
* (at your option) any later version. |
8 |
8 |
* |
9 |
9 |
* This program is distributed in the hope that it will be useful, |
10 |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 |
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 |
12 |
* GNU General Public License for more details. |
13 |
13 |
* |
14 |
14 |
* You should have received a copy of the GNU General Public License |
15 |
15 |
* along with this program. If not, see <https://www.gnu.org/licenses/>. |
16 |
16 |
*/ |
17 |
17 |
|
18 |
18 |
/** |
+ |
19 |
* TODO list: |
+ |
20 |
* - JList |
+ |
21 |
* - JSlider |
+ |
22 |
* - JTable (And a JScrollBar to accompany it) |
+ |
23 |
* - JComboBox |
+ |
24 |
* - JFileChooser (?) |
+ |
25 |
* - JSpinner (Number scoller input widget) |
+ |
26 |
* DONE list: |
+ |
27 |
* - JLabel |
+ |
28 |
* - JText |
+ |
29 |
* - JButton |
+ |
30 |
* - JDialogBoxes (you know, everything dialog related) |
+ |
31 |
* - JCheckbox |
+ |
32 |
* - JRadioButton (properly grouping them has been taken care of as well) |
+ |
33 |
*/ |
+ |
34 |
|
+ |
35 |
/** |
19 |
36 |
* Window class for the program. |
20 |
37 |
* |
21 |
38 |
* Window contains the necessary data and methods to present the user with what |
22 |
39 |
* he's familiar with as being a "window". To make it functional, the developer |
23 |
40 |
* can make use of a series of methods to add components to said window, remove |
24 |
41 |
* components, and so on. |
25 |
42 |
* Currently, Window also contains methods to show dialogs. This will be cleaned |
26 |
43 |
* in the near future. |
27 |
44 |
* @author Maarten Vangeneugden |
28 |
45 |
*/ |
29 |
46 |
import javax.swing.*; // FIXME: Maybe namespacing it to "javax.swing;" is a better idea. |
30 |
47 |
import java.util.NoSuchElementException; |
31 |
48 |
import java.lang.reflect.Method; |
32 |
49 |
|
33 |
50 |
class Window { |
34 |
51 |
private JPanel panel; // The panel that contains all the components. |
35 |
52 |
private JFrame frame; // The "window" being presented to the user. |
36 |
53 |
|
37 |
54 |
/** |
38 |
55 |
* Constructor of Window. |
39 |
56 |
* By creating a new Window instance, this constructor will automatically |
40 |
57 |
* start the initialization of the GUI. After doing so, the caller can |
41 |
58 |
* start adding components to the window as pleased. |
42 |
59 |
* @param title The title to be shown in the window's title bar. |
43 |
60 |
*/ |
44 |
61 |
public Window() { |
45 |
62 |
this.panel = new JPanel(); |
46 |
63 |
// TODO: The current title is "Hello world!" but that will become caller |
47 |
64 |
// defined soon. |
48 |
65 |
JFrame frame = new JFrame("Hello world!"); |
49 |
66 |
// Makes it so that if the user clicks the X in the titlebar, the window |
50 |
67 |
// closes: |
51 |
68 |
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); |
52 |
69 |
//frame.getContentPane().add(lblHelloWorld); // So you use a get() in order to set() data? #JavaWTF |
53 |
70 |
frame.setContentPane(this.panel); // Connecting the component panel to the window. |
54 |
71 |
// Makes the window fit to the necessary width and height, so it can show all "subcomponents". |
55 |
72 |
frame.pack(); |
56 |
73 |
frame.setVisible(true); // Makes the window visible to the user. |
57 |
74 |
this.frame = frame; |
58 |
75 |
} |
59 |
76 |
|
60 |
77 |
/** |
61 |
78 |
* Resizes the window to fit all components. |
62 |
79 |
* By calling this method, the window will evaluate the currently visible |
63 |
80 |
* components, and resize itself so that all components become properly |
64 |
81 |
* visible. |
65 |
82 |
*/ |
66 |
83 |
private void updateWindow() { |
67 |
84 |
this.frame.pack(); |
68 |
85 |
} |
69 |
86 |
|
70 |
87 |
/** |
71 |
88 |
* A series of tests for method and class handling. |
72 |
89 |
* When a caller presents certain methods with data concerning reflection, |
73 |
90 |
* the Java classes you need to use for that are quite opaque, and don't |
74 |
91 |
* offer much safety in any way. |
75 |
92 |
* The solution therefore, is run some validation checks, but these take up |
76 |
93 |
* a decent amount of space in terms of LoC. |
77 |
94 |
* This method takes care of all that. Call this function whenever data |
78 |
95 |
* needs to be validated. |
79 |
96 |
* @param methodName The name of the method, as it is declared in object. |
80 |
97 |
* @param object The class instance in where this method will be called. |
81 |
98 |
* @return The method that could be derived from the supplied data, or null |
82 |
99 |
* if that wasn't possible. |
83 |
100 |
* @throws NullPointerException if either methodName or object are null |
84 |
101 |
* pointers. |
85 |
102 |
* @throws IllegalArgumentException if methodName is empty, or the method |
86 |
103 |
* does not appear to be declared in the given object, or object is not a |
87 |
104 |
* class. |
88 |
105 |
*/ |
89 |
106 |
// All unchecked typecasts are safe, and the use of raw types is taken care |
90 |
107 |
// of. |
91 |
108 |
@SuppressWarnings({"unchecked","rawtypes"}) |
92 |
109 |
private Method handleReflectionData(String methodName, Object object) { |
93 |
110 |
// Null pointer checking: |
94 |
111 |
if (methodName == null || object == null) { |
95 |
112 |
throw new NullPointerException("One or more of the given parameters are null pointers."); |
96 |
113 |
} |
97 |
114 |
|
98 |
115 |
// XXX: Some might say the next line should be in an else{} block. But |
99 |
116 |
// Scoping rules require that I'd then have to wrap the rest of the |
100 |
117 |
// method in the same else to use it. |
101 |
118 |
Class methodClass = object.getClass(); |
102 |
119 |
if (methodName.equals("")) { |
103 |
120 |
throw new IllegalArgumentException("The given methodName was empty."); |
104 |
121 |
} |
105 |
122 |
Method method; |
106 |
123 |
try { // First: Look if there's a method without parameters. |
107 |
124 |
method = methodClass.getMethod(methodName, null); |
108 |
125 |
} |
109 |
126 |
catch (NoSuchMethodException exception) { |
110 |
127 |
try { |
111 |
128 |
// It's possible that the method requires an event parameter, so |
112 |
129 |
// check for that as well: |
113 |
130 |
Class<?>[] parameters = {java.awt.event.ActionEvent.class}; |
114 |
131 |
method = methodClass.getMethod(methodName, parameters); |
115 |
132 |
} |
116 |
133 |
catch (NoSuchMethodException e) { |
117 |
134 |
throw new IllegalArgumentException("The given method does not appear in the given class. Be aware that the given method mustn't have any parameters, or only 1 parameter, which has to be of type java.awt.event.ActionEvent."); |
118 |
135 |
} |
119 |
136 |
} |
120 |
137 |
// At this stage, the given data has been validated, and we've been able |
121 |
138 |
// to retrieve the method itself. |
122 |
139 |
return method; |
123 |
140 |
} |
124 |
141 |
|
125 |
142 |
/** |
126 |
143 |
* Creates a button in the GUI for interaction. |
127 |
144 |
* This function offers a convenient way to create a button, that can be |
128 |
145 |
* directly interacted with by the user. After creation, the button itself |
129 |
146 |
* is returned to the caller, if he wishes to do something else with it. |
130 |
147 |
* @param text The text that will be displayed in the button. |
131 |
148 |
* @param action The action that will be returned to the action listener. |
132 |
149 |
* @param methodName The name of the method that will be called when an |
133 |
150 |
* action is triggered. |
134 |
151 |
* @param objectInstance The object instance that contains the given method. |
135 |
152 |
* This may only be a null pointer if triggerMethod is not an instance |
136 |
153 |
* method. |
137 |
154 |
* performed. This method may accept an ActionEvent parameter as its only |
138 |
155 |
* parameter, or no parameters at all. |
139 |
156 |
* @throws NullPointerException if triggerMethod is a null pointer, or |
140 |
157 |
* the empty String was given. |
141 |
158 |
* @throws IllegalArgumentException if triggerMethod has more than 1 |
142 |
159 |
* parameter, or the 1 required parameter is not of type ActionEvent. |
143 |
160 |
* @return The button that was created. |
144 |
161 |
* @see java.awt.event.ActionEvent |
145 |
162 |
* @see java.lang.reflect.Method.invoke() |
146 |
163 |
*/ |
147 |
164 |
public JButton createButton(String text, String action, String methodName, Object triggerObject) { |
148 |
165 |
Method triggerMethod = this.handleReflectionData(methodName, triggerObject); |
149 |
166 |
|
150 |
167 |
// For starters, we first assert that the given parameters are valid: |
151 |
168 |
if (text == null) { |
152 |
169 |
text = ""; |
153 |
170 |
} |
154 |
171 |
if (action == null) { |
155 |
172 |
action = ""; |
156 |
173 |
} |
157 |
174 |
|
158 |
175 |
// When the method gets here, everything's been validated correctly. |
159 |
176 |
JButton button = new JButton(text); |
160 |
177 |
button.setActionCommand(action); |
161 |
178 |
button.addActionListener( |
162 |
179 |
new java.awt.event.ActionListener() { |
163 |
180 |
public void actionPerformed(java.awt.event.ActionEvent event) { |
164 |
181 |
try { |
165 |
182 |
triggerMethod.setAccessible(true); |
166 |
183 |
if (triggerMethod.getParameterTypes().length == 0) { |
167 |
184 |
// FIXME: Next line throws a warning? |
168 |
185 |
triggerMethod.invoke(triggerObject, null); |
169 |
186 |
} |
170 |
187 |
else { |
171 |
188 |
triggerMethod.invoke(triggerObject, new Object[]{event}); |
172 |
189 |
} |
173 |
190 |
} |
174 |
191 |
catch (Exception useless) { |
175 |
192 |
/* |
176 |
193 |
* XXX: Some info on why I don't just throw said |
177 |
194 |
* Exception to the caller: |
178 |
195 |
* Java has this awful language constraint, which |
179 |
196 |
* forces every damn exception that isn't a subclass |
180 |
197 |
* of RuntimeException, to be declared in the method |
181 |
198 |
* declaration. This tends to infect all underlying |
182 |
199 |
* methods as well, and all that for reasons I can't |
183 |
200 |
* comprehend. In order to keep JSugar a simple and |
184 |
201 |
* clean library, I'll rather just handle it here, |
185 |
202 |
* and throw a RuntimeException with appropriate |
186 |
203 |
* details. |
187 |
204 |
*/ |
188 |
205 |
throw new IllegalArgumentException("triggerMethod is not accessible from this context."); |
189 |
206 |
} |
190 |
207 |
} |
191 |
208 |
}); |
192 |
209 |
this.addComponent(button); |
193 |
210 |
return button; |
194 |
211 |
} |
195 |
212 |
|
196 |
213 |
/** |
197 |
214 |
* Ask the user for input through a dialog box. |
198 |
215 |
* This method presents the user with an input field, that can accept |
199 |
216 |
* textual input. The method will return the given input after the user's |
200 |
217 |
* clicked a button to send. |
201 |
218 |
* @param text The text/question to be asked to the user. |
202 |
219 |
* @return A String, equal to what the user entered. |
203 |
220 |
* @throws NullPointerException if text is a null pointer. |
204 |
221 |
*/ |
205 |
222 |
public String inputDialog(String text) { |
206 |
223 |
if (text == null) { |
207 |
224 |
throw new NullPointerException("The given text/question was a null pointer."); |
208 |
225 |
} |
209 |
226 |
return JOptionPane.showInputDialog(text); |
210 |
227 |
} |
211 |
228 |
|
212 |
229 |
/** |
213 |
230 |
* Give the user a dialog box. |
214 |
231 |
* This method can be used to provide a simple dialog to the user. |
215 |
232 |
* This will show the user the given question, after which a boolean value |
216 |
233 |
* is returned, holding the choice. |
217 |
234 |
* @param text The text/question to be asked to the user. |
218 |
235 |
* @return True if the user confirms, False if he denies. |
219 |
236 |
* @throws NullPointerException if text is a null pointer. |
220 |
237 |
*/ |
221 |
238 |
public boolean confirmDialog(String text) { |
222 |
239 |
if (text == null) { |
223 |
240 |
throw new NullPointerException("The given text/question was a null pointer."); |
224 |
241 |
} |
225 |
242 |
final int ACCEPTED = 0; |
226 |
243 |
final int DENIED = 1; |
227 |
- | int result = this.choiceDialog(text, new String[]{"Confirm", "Deny"}); |
+ |
244 |
int result = this.choiceDialog(text, new String[]{"Confirm", "Deny"}); |
228 |
245 |
if (result == ACCEPTED) { |
229 |
246 |
return true; |
230 |
247 |
} |
231 |
248 |
else { |
232 |
249 |
return false; |
233 |
250 |
} |
234 |
251 |
} |
235 |
252 |
|
236 |
253 |
/** |
237 |
254 |
* Give the user a choice dialog box. |
238 |
255 |
* This method gives the user a simple dialog with predefined choices. |
239 |
256 |
* These choices are to be provided by the caller in a simple array. |
240 |
257 |
* Tip: This method works extremely well with arbitrary created choices. |
+ |
258 |
* Tip: This method works extremely well with arbitrary created choices. |
241 |
259 |
* That is: if the outcome of the dialog is trivial (e.g. Only 1 choice), |
242 |
260 |
* then that value is immediately returned. |
243 |
261 |
* @param text The text/question to be asked to the user. |
244 |
262 |
* @param choices An array of Strings, containing the choices the user can |
245 |
263 |
* pick. |
246 |
264 |
* @return The index value of the picked choice, or -1 if no choices were |
247 |
265 |
* given. |
248 |
266 |
* @throws NullPointerException if text is a null pointer. |
249 |
267 |
*/ |
250 |
268 |
public int choiceDialog(String text, String[] choices) { |
251 |
269 |
if (text == null) { |
252 |
270 |
throw new NullPointerException("The given text/question was a null pointer."); |
253 |
271 |
} |
254 |
272 |
// First: handling the trivial cases: |
255 |
273 |
if (choices.length == 0) { |
256 |
274 |
return -1; |
257 |
275 |
} |
258 |
276 |
else if (choices.length == 1) { |
259 |
277 |
return 0; |
260 |
278 |
} |
261 |
279 |
int answer = JOptionPane.CLOSED_OPTION; |
262 |
280 |
// The dialog needs to be shown again until the user has made a possible |
263 |
281 |
// choice, i.e. Chickening out using the close button is not possible |
264 |
282 |
// (Because that returns CLOSED_OPTION). |
265 |
283 |
while (answer == JOptionPane.CLOSED_OPTION) { |
266 |
284 |
JOptionPane.showOptionDialog( |
267 |
285 |
null, // The parent component. May become the panel? |
268 |
286 |
text, // The text/question to describe the goal |
269 |
287 |
"Dialog", // The text in the title bar |
270 |
288 |
JOptionPane.DEFAULT_OPTION, // The kind of available options |
271 |
289 |
JOptionPane.QUESTION_MESSAGE, // The type of message |
272 |
290 |
null, // The icon to show |
273 |
291 |
choices, // The possible choices |
274 |
292 |
choices[0] // The standard choice |
275 |
293 |
); |
276 |
294 |
} |
277 |
295 |
return answer; |
278 |
296 |
} |
279 |
297 |
|
280 |
298 |
|
281 |
299 |
/** |
282 |
300 |
* Creates a label in the GUI for interaction. |
283 |
301 |
* This function offers a convenient way to create a label, that can be |
284 |
302 |
* directly interacted with by the user. After creation, the label itself |
285 |
303 |
* is returned to the caller, if he wishes to do something else with it. |
286 |
304 |
* @param text The text that will be displayed in the label. |
287 |
305 |
* @return The label that was created. |
288 |
306 |
*/ |
289 |
307 |
public JLabel createLabel(String text) { |
290 |
308 |
JLabel label = new JLabel(text); |
291 |
309 |
this.addComponent(label); |
292 |
310 |
return label; |
293 |
311 |
} |
294 |
312 |
|
295 |
313 |
/** |
+ |
314 |
* Adds a checkbox to the window. |
+ |
315 |
* By providing a String, you can use this method to easily |
+ |
316 |
* create a checkbox, and add it to the window. |
+ |
317 |
*/ |
+ |
318 |
public JCheckBox createCheckbox(String text) { |
+ |
319 |
JCheckBox checkbox = new JCheckBox(text); |
+ |
320 |
this.addComponent(checkbox); |
+ |
321 |
return checkbox; |
+ |
322 |
} |
+ |
323 |
|
+ |
324 |
/** |
+ |
325 |
* Adds radio buttons to the window. |
+ |
326 |
* Given a list of Strings, this method will create the same amount of radio |
+ |
327 |
* buttons. |
+ |
328 |
* |
+ |
329 |
* The radio buttons will silently be grouped in a ButtonGroup object, |
+ |
330 |
* making them automatically disable each other, so only 1 radio button can |
+ |
331 |
* be enabled. This ButtonGroup is immutable. |
+ |
332 |
* |
+ |
333 |
* If you need a mutable ButtonGroup, create your own, and use the {@link |
+ |
334 |
* #addComponent()} method to add the radio buttons manually. |
+ |
335 |
* @param text An array of Strings. The length of the array will determine |
+ |
336 |
* the amount of radio buttons that will be created. |
+ |
337 |
* @return An array of radio buttons, in the same order as text. |
+ |
338 |
*/ |
+ |
339 |
public JRadioButton[] createRadioButtons(String text[]) { |
+ |
340 |
JRadioButton[] radioButtons = new JRadioButton[text.length]; |
+ |
341 |
ButtonGroup buttonGroup = new ButtonGroup(); |
+ |
342 |
for (int i=0; i<radioButtons.length; i++) { |
+ |
343 |
radioButtons[i].setText(text[i]); |
+ |
344 |
buttonGroup.add(radioButtons[i]); |
+ |
345 |
this.addComponent(radioButtons[i]); |
+ |
346 |
} |
+ |
347 |
|
+ |
348 |
assert radioButtons.length == buttonGroup.getButtonCount() : "The amount of radio buttons ("+ radioButtons.length +") differs from the amount of buttons in buttonGroup ("+ buttonGroup.getButtonCount() +")."; |
+ |
349 |
return radioButtons; |
+ |
350 |
} |
+ |
351 |
|
+ |
352 |
/** |
296 |
353 |
* Adds the given component to the GUI. |
297 |
354 |
* This method allows its caller to give a pre-made component, so that it |
298 |
355 |
* can be added to the GUI. Even though its main use is for the Window class |
299 |
356 |
* itself, the user of JSugar can also use it to create components himself, |
300 |
357 |
* and then add them. As such, this method doesn't provide parameters for |
301 |
358 |
* reflection/action triggering purposes. |
302 |
359 |
* @param component The component to be added to the window. |
303 |
360 |
* @throws NullPointerException if the given component is a null pointer. |
304 |
361 |
*/ |
305 |
362 |
public void addComponent(JComponent component) { |
306 |
363 |
this.panel.add(component); // Throws the exception if null. |
+ |
364 |
this.panel.add(component); // Throws the exception if null. |
307 |
365 |
this.updateWindow(); |
308 |
366 |
} |
+ |
367 |
assert originalSize == this.panel.getComponentCount()-1 : "A component was supposed to be added to the window, but the total amount of components was unchanged after the addition."; |
+ |
368 |
} |
309 |
369 |
|
310 |
370 |
/** |
311 |
371 |
* Removes the given component from the GUI. |
312 |
372 |
* This method allows its caller to remove a component from the GUI. |
313 |
373 |
* @param component The component to be removed. |
314 |
374 |
* @throws NoSuchElementException if the given component does not exist in |
315 |
375 |
* the GUI. |
316 |
376 |
* @throws NullPointerException if the given component is a null pointer. |
317 |
377 |
*/ |
318 |
378 |
public void removeComponent(JComponent component) { |
319 |
379 |
int originalSize = this.panel.getComponentCount(); |
320 |
380 |
this.panel.remove(component); |
321 |
381 |
int newSize = this.panel.getComponentCount(); |
322 |
382 |
if (originalSize != newSize+1) { |
323 |
383 |
throw new NoSuchElementException("The given component does not exist in the GUI."); |
324 |
384 |
} |
325 |
385 |
this.updateWindow(); |
326 |
386 |
} |
327 |
387 |
} |
328 |
388 |